Editing tools
An exhaustive list of Rayon's editing tool set.
All editing tools can be found in the bottom toolbar or triggered via shortcuts.

Editing tools
Copy CC
CCArguments : Distance, Angle
Start by selecting the element to be copied then triggering the
CopycommandSelect the specific point you wish to copy the element from
Select the insertion point for the copied element.
Move MM
MMArguments : Distance, Angle
Start by selecting the element to be moved, then triggering the
MovecommandSelect the specific point you wish to move the element from
Select the insertion point for the moved element.
Offset OO
OOArgument : Distance
Start by selecting the element to be offset, then triggering the
OffsetcommandSelect the specific offset distance you wish to offset the element with
Trim TR
TRStart by selecting the elements that intersect, then triggering the
TrimcommandSelect the paths to be deleted
Scale S
SMode : Scope Selection/Model Arguments : Scale, Distance
Start by selecting the element to be scaled, then triggering the
ScalecommandSelect the first point to scale from
Then select a second point or enter a scale ratio in the active command argument
Join J
JSelect the paths to be joined then triggering the
Joincommand
Rotate RR
RRArgument : Angle
Start by selecting the element to be rotated then triggering the
RotatecommandSelect the first point to rotate from
Then select a angle on the canvas
Mirror MI
MIMode : Copy/Move
Start by selecting the element to be mirrored, then triggering the
MirrorcommandSelect the first point to mirror from
Then select a second point on the canvas
Fillet CF
CFMode : Scope Single/All Argument : Radius
Start by selecting the element to be filleted, then triggering the
FilletcommandSelect the two contiguous paths to fillet from
Then select the radius on the canvas
Chamfer CH
CHMode : Regular/Irregular Arguments : Distance left, Distance right
Start by selecting the element to be chamfered, then triggering the
ChamfercommandSelect the two contiguous paths to chamfer from
Then select the distance on the canvas
Explode X
XSelect the shapes to be exploded in individual paths then triggering the Explode command
Extend TX
TXStart by selecting the element(s) to extend to.
Then select the paths to be extended.
Align AL
ALMode : Unscaled/Scaled
Start by selecting the element(s) to be aligned.
Select the element first source point
Select the element first destination point
Select the element second source point
Select the element second destination point
Boolean B
BMode : Join/Intersect/Exclude/Subtract
Start by selecting the
Booleancommand.Select the appropriate mode :
Join,Intersect,ExcludeorSubtractSelect the element according to the chosen mode.
Array AR
ARStart by selecting the element(s) to be duplicated multiple times.
Select the duplication start point
Enter a number of copies you want to make.
Either pick a final point, or type a distance to specify the length between two copies in the array.
Bucket BB
BBBucket can be used in two different ways...
Either by launching the command, and picking areas across your canvas; in that mode, all entities on the canvas will be considered as bounding entities.
Or by selecting some bounding entities first, then launching the command; this way, the selected shapes will be the only bounding entities while the command is running.
Break BR
BRInstead of trimming and redrawing, use Break to split a line or arc at a specific point, creating two editable paths with different properties.
Mode : Point
Start by selecting the element(s) to be broken.
Place breaking points alongs the path where break is required.
Mode : Entities
Start by selecting the breaking entity(ies).
Select path on other entities to be broken.
Divide DD
DDThe Divide Command lets you split an entity into equal segments. You can divide by count (number of parts) or by distance (fixed spacing). When Dividing closed path with Distance mode, you'll be asked to choose a direction.
Mode : Count
Start by selecting the path to be Divided.
Choose how many segments you want.
Rayon places division points equally along the entity and splits the path accordingly.
Mode : Distance
Start by selecting the path to be Divided.
Enter a fixed distance.
Rayon places division points at this interval along the entity and splits the path accordingly.
For more step-by-step information, watch our tutorial about how to use editing tools in Rayon:
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